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Table 2 Number of iterations for each method

From: Comparison of two projection methods for the solution of frictional contact problems

ρ

Self-adaptive projection method

Modified self-adaptive projection method

h = 0.4

h = 0.2

h = 0.1

h = 0.05

h = 0.4

h = 0.2

h = 0.1

h = 0.05

1

53

64

71

55

43

47

50

51

10

49

62

72

62

42

45

48

38

102

50

55

59

55

40

44

47

49

103

47

58

64

57

39

42

45

46

104

49

59

71

63

41

44

48

48

105

49

57

61

54

42

44

46

48

106

53

63

70

54

45

46

49

49

107

54

65

74

67

46

48

52

54